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Courses may be offered in one of the following modalities:

  • Traditional in-person courses (0–29 percent of coursework is delivered online, the majority being offered in person.)
  • Hybrid/blended courses (30–79 percent of coursework is delivered online.)
  • Online courses (100 percent of coursework is delivered online, either synchronously on a designated day and time or asynchronously as a deadline-driven course.)
  • Hyflex (Students will be assigned to attend in-person or live streamed sessions as a reduced-size cohort on a rotating basis; live sessions are also recorded, offering students the option to participate synchronously or view asynchronously as needed.)

If you are enrolled in courses delivered in traditional or hybrid modalities, you will be expected to attend face-to-face instruction as scheduled.


ART 300: Illustration I

3 credits

Students will use traditional and /or digital imaging techniques to develop characters and concept art used in film and video game production across diverse genres, such as: adventure, history, humor, horror, fantasy and sci-fi. Students will also create spot illustrations meant for a variety of applications, both print and digital. (Distribution Reqs:Arts)

Sections Offered: Spring 2024

Illustration I
0104-300-001 G. Grogan Thu 9:30 am - 12:00 noon GC - BLH 319 3

 
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