Courses may be offered in one of the following modalities:
If you are enrolled in courses delivered in traditional or hybrid modalities, you will be expected to attend face-to-face instruction as scheduled.
3 credits
Students will learn to analyze user requirements and use patterns to design a user-friendly graphical interface with appropriate control and display modalities, then prototype and implement the interface using event-driven programming, damage-and-redraw, callback/listener and model/view patterns, and GUI component libraries.Sections Offered: Fall 2024 |
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Graphical User Interface Programming | ||||||||
0145-233-001 | . | Mon/Wed/Fri | 11:00 am - 11:50 am | GC - SWL 100 | 3 |