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Courses may be offered in one of the following modalities:

  • Traditional in-person courses (0–29 percent of coursework is delivered online, the majority being offered in person.)
  • Hybrid/blended courses (30–79 percent of coursework is delivered online.)
  • Online courses (100 percent of coursework is delivered online, either synchronously on a designated day and time or asynchronously as a deadline-driven course.)
  • Hyflex (Students will be assigned to attend in-person or live streamed sessions as a reduced-size cohort on a rotating basis; live sessions are also recorded, offering students the option to participate synchronously or view asynchronously as needed.)

If you are enrolled in courses delivered in traditional or hybrid modalities, you will be expected to attend face-to-face instruction as scheduled.


CSC 440: Software Engineering

3 credits

Learn techniques and principles of systematic software development, including requirements engineering, object-oriented analysis and design, design patterns, testing, verification and validation. Consider issues regarding ethics, management and emerging technologies (e.g. security engineering). Learn a standardized specification language (UML) and relevant tools to build a quality software system.

Learning Goals

Students will identify kinds of users, scenarios, and use-cases for systems presented in class and for one system in which the student takes the role of the software user. Students will experiment with using both iterative (ex:Agile) and plan based (ex: Waterfall) methodologies to design a new small system. The design documentation will use UML design notations. The design process will include that includes requirements analysis, selection of test cases, solutiondesign and implementation, testing, and documentation. Students will become familiar with selecting and applying appropriate design pattern to address a given software design issue by using design patterns in their final project. In designing their project, students will demonstrate proficiency in a change management tool and test design. (CS Assessment goals 1c & 4b)

*The learning goals displayed here are those for one section of this course as offered in a recent semester, and are provided for the purpose of information only. The exact learning goals for each course section in a specific semester will be stated on the syllabus distributed at the start of the semester, and may differ in wording and emphasis from those shown here.

Sections Offered: Fall 2024

Software Engineering
0145-440-001 TBA Tue/Thu 12:15 pm - 1:30 pm GC - SWL 101 3 This Course is Filled to Capacity

 
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