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Courses may be offered in one of the following modalities:

  • Traditional in-person courses (0–29 percent of coursework is delivered online, the majority being offered in person.)
  • Hybrid/blended courses (30–79 percent of coursework is delivered online.)
  • Online courses (100 percent of coursework is delivered online, either synchronously on a designated day and time or asynchronously as a deadline-driven course.)
  • Hyflex (Students will be assigned to attend in-person or live streamed sessions as a reduced-size cohort on a rotating basis; live sessions are also recorded, offering students the option to participate synchronously or view asynchronously as needed.)

If you are enrolled in courses delivered in traditional or hybrid modalities, you will be expected to attend face-to-face instruction as scheduled.


Game Programming (CSC-237)


Semester: Spring 2024
Number: 0145-237-001
Instructor: Liam Owens
Days: Monday Wednesday Friday 11:00 am - 11:50 am
Note: Traditional In-Person Class
Location: Garden City - Science Building 227
Credits: 3
Notes:

Required For All Computer Science Students Wishingto Graduate With A
Concentration In Game Programming

Course Materials: View Text Books
Description:

Students will design and create two-dimensional and three-dimensional games using game engine software and standard programming languages. Students explore all stages of the development process, including documentation, creation of two-dimensional graphics and three-dimensional models, user interface design, and deployment.

Learning Goals:   Students will design and create two-dimensional and three-dimensional games using game enginesoftware and standard programming languages. Students explore all stages of the development process,including documentation, creation of two-dimensional graphics and three-dimensional models, userinterface design, and deployment.Pre-requisite: CSC 171: Introduction to Computer Programming (Java).

*The learning goals displayed here are those for one section of this course as offered in a recent semester, and are provided for the purpose of information only. The exact learning goals for each course section in a specific semester will be stated on the syllabus distributed at the start of the semester, and may differ in wording and emphasis from those shown here.

Prerequisites:

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